SFX issue with stairs

Yap about anything your heart desires. :D

SFX issue with stairs

Postby Donnieclark » Thu Dec 21, 2017 4:11 am


I've just recently started working with ZQuest 2.50 (brand new to all this as of two days ago), and so far I've been able to figure out a variety of things with a little help -- except one issue.

Right now I have a working stair combo on my "overworld" that serves as a quick passage to another tester screen on the same overworld map via tile warps, and it functions just fine on both ends. However, it makes no sound when performing that action. I checked "More Sound Effects" in the Quest Rules, thinking it might have been muted through that, and even went in and loaded in my own sound for SFX 29 (Stairs). But still, in testing with Zelda Classic, there are no sfx.

Other sound effects (like my NPC's dialogue box, sword slashing, bush slashing, Triforce collection fanfare, etc.) all work just fine.

How do I add sound effects to my stair combos/fix this issue? Or is there something I overlooked?

Please Help.

Thanks !

I didn't find the right solution from the internet.


Online Marketing Communication example

Posts: 82
Users Information
Joined: Tue Oct 24, 2017 11:54 pm

Return to General Discussion

Who is online

Users browsing this forum: AnthonyRoore, Cliftneops, DennosLek, Glenndup, Google [Bot], Johnzyinomi, MthCrarfBig, RogerFar, SpceQdafe, VincentLense, WilliamNip and 169 guests